Project cars 2 vs project cars 34/19/2023 For example, go karts are right out the door. Some might initially balk that some race types are gone. The feel is much more responsive and useful to those who haven’t dropped money on a dedicated wheel. It should also be noted that Slightly Mad made some vast improvements on how the game handles with a controller. Project Cars 3 is about welcoming everyone into the game and inviting the truly talented folks to show the newbies how it’s done. While the previous games had similar features, they were still stridently difficult at first. With the assists on, it was easier to become acclimated to the handling and slowly wean myself off of them in order to pull more ridiculous braking nonsense and whip myself around a corner. Conversely, I had no familiarity with the Ford Mustang 2+2 Fastback and found myself required to get one for a race. At least, that is, until the AI difficulty was turned up. It didn’t take long before I was able to take corners perfectly and out race the competition. Racing it with the assists off wasn’t easy, but the feel was right. Because of this, that was the first vehicle purchased. As a personal example, I know how a Honda Civic should feel. In practice, combined with the handling model, it even allows a more seasoned player to get a better handle on their vehicle. Still, combined with a reworked controller interface, the improved accessibility options already make the title a hearty recommendation for those interested in a more serious racing sim with the options to ease into the experience. In exchange for the help, the player sacrifices some speed and maneuverability, as well as reduced post race rewards. The car won’t drive itself, but there is enough there to help acclimate a player to the more demanding aspects of a race. Selecting Beginner turns all of the assists on, allowing the racing fan with little behind the wheel time to get a chance to get their tires dirty in a fair and still challenging race. When booting up the game for the first time, the title takes the player to a menu to immediately and easily customize the experience. With Project Cars 3, though, the studio has made major strides towards producing a more accessible title. Investing in a racing wheel helped quite a bit, too. This was always a major selling point for the games, but it also required that the player dedicate some real time to mastering the feel. While the games come built in with myriad assists, the series has had a laser focus on those looking for an experience as close to life as possible. This philosophy applies to their handling model, the interiors of the vehicles and what can be done with it on the track. If a vehicle is going to be in the game, it has to behave as close to real life as possible. Through links on our site, we may earn an affiliate commission.Slightly Mad Studios has always been a stickler for authenticity when it comes to their Project Cars series. RealSport101 is supported by its audience. If you wanted a challenger to Assetto Corsa Competizione on console then this just isn't it. The cars do feel different between classes, but with muted sounds and some of the graphics issues it can be hard to tell.Īll in all PC3 is an arcade racer aimed at those that enjoy Forza Horizon or Need For Speed. It is one of the better racing games for pad players out there right now, and the racing line assist is more of a learning tool to eventually wean you off it rather than something you'll use all the time. However, there are a lot of things that can't be overlooked when it comes to Project CARS 3. If you're expecting a Project CARS 2 sequel though, this probably isn't it. The cars also use a similar tier system to show which performance bracket they fall into.ĭon't get me wrong, you can enjoy this game, especially if you're a more casual player. This is done by choosing which type of items you want on the car, using a tier system. You can change the specification of your tyres, brakes, air intakes, crankshafts and get better weight distribution and fuel injection. The customisation options in PC3 are a bit like marmite, you'll either love or hate them depending on your preferences. What I mean by this is that they drive around the circuit and race each other, rather than you. There are times though when the AI feels like it doesn't know you're there. Just like in PC2 though, you can set the speed of the AI and also their aggression levels, which is very refreshing. READ MORE: V10 R-League: Unique format promises exciting racing They're also very fast in a straight line but poor through the corner, in general.Īlthough, even the best games struggle with AI balancing, even F1 2020 has noted issues in that regard. The AI usually rocket off the starting line for a standing start, no matter what difficulty you're on.
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